Archive for the ‘Maps’ Category


The map is in 4 farms:
- NW Farm – horses
- NE Farm – hogs
- SW Farm – beef
- SE Farm – dairy, sheep and chickens

- The crops are: wheat, barley, canola (rape), maize, soybean, oat, rye, greenwheat, cotton, sunflower, sorghum, sudangrass, alfalfa, clover grass, potato, sugarbeets, sweet corn, peanut, blackeye pea, carrot, red beets, sweet potato, rice, millet and dinkel
- You can storage dump at all 4 farms, you can only load at the grain complex, grain and the vegetables you have to load at NE farm 3
- You have 3 grain elevators to sell at Pioneer, MFA, Cargill
- The vegetable is sold at the Bed and Breakfast, Hoss supermarket, and farmers market
- There are 2 lakes, Missouri river, creek, 2 trains, 2 towns, airport, manure, mist, kalk mod and weeds

You need to unzip and the the unzip file is a map mod zip file and that need to unzip they are 11 mods. You should have 12 mods total

Author: jb3pc4sale

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- 1 farm
- Buying all crops
- Shop
- Milkmaid who receives milk from the farm
- Chicken, geese, ducks, rabbits, guinea
- Selling eggs at a neighbor
- Feeding hens
- Cows that are fed in the barn
- Making in the stable
- Pasture near the farm
- Grass, fed cows
- Manure, liquid manure
- Fertilizers, sprays, fuel
- Lime loaded turem
- Buying bales in the barn
- Super silo
- Hinged door
- Bought box
- 6 Fields and meadow
- Mud on the road
- Cellar in which pour beets and potatoes
- Seeds
- Mod night
- Other scripts

Author: mati4859

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The map now contains a forest area where you can entertain modes Forest Mod Beta. Also you have a place where you can sell cut trees. Along with the forest added some details on the map, the more trees, several types of grass. Two new bridges. Also you need of Forest Mod Beta times the trees of the map the Alps.

Authors: AV Modding, Anonymous

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- Hilly, large fields
- Baywa
- Raiffeisen
- 2 former LPG plants (arable farm, dairy farming)
- Green compost heap
- Adjusted traffic
- New grass texture
- Exposed dunghill
- 3D roads
- Adapted cow pasture
- 2D/3D trees
- Chickens

Authors: fendtxylon524 Saroman, Roberto91, xXMalleXx, AndiScania, diverse polnische Modder

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http://abload.de/img/old-hagenstedt-with-fnijzt.jpg

- The map is Forstmod ready!
- The farm forestry can be found in box 4 of nearby land trade
- Important you need the Forestry mod, only the buildings and accessories are loaded from the Forstmod
- At the garden center you can now dung, manure, grass, potatoes and sugar beet Sell
- Field 13 was used as horse pasture Rebuilt the grass can you right at the horse sale
- The feed store built on the cow pasture
- The fire station is right at the entrance so a good position to be fast in the field

Authors: Landwirtschafts Simulator GV, Giants

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- Some fields are planted and ready for harvest
- Standard, spelled, oats, rye, millet, sunflower, onions and carrots are installed
- Pig, cattle fattening, Wassermod, Woolpalettecollector, Purchasable items and much more
- 3 New outlets: Industrial complex, horse farm, slaughterhouse, Forest Enterprise, Station-sale
- New BGA with a capacity of each 480000 l per silo
- Second small courtyard
- Two forest areas
- Drivable dealers with repair option when using the schadenmod

Authors: PaPa, Alex2009

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This is the Idaho map with provisions for the new forestry logging mod.

It is exactly the same as the v1.1, but the entire southeast corner up on the mountain has been redone into a logging area.

In addition, the existing BGA plant has installed additional buildings that will accept wood chips for heat generation and a storage for extra wood chips. A sawmill has been built on the small road leading towards the radio mast in the south of the map.

Some new logging roads have been created as well.

Of course, you must have the forstmod file in your mods directory (with the original name, e.g. “aForestMod” for this part of the map to function properly.

Credits to rafftnix, BM Modding, Vertexdesign, fruktor, fendt2000, MadMax for the forestry mod.

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Description:

Hello Com,

I hereby want to introduce you my new map.

Here is a map with small to large fields, it manages a former LPG operation, which is under construction. My latest has been a BGA waiting to be fed, the old piggeries were nuked for economic reasons and built new ones. Yes, and now to the cows, as the money has not quite enough, except for the new beef cattle barn, a feed store and flexi mixing station.

SO dear friends that I’ve re-installed?

Slurry, manure and Kalkmod

-MultiSprayerMod

Pigs and cattle fattening (thanks Marhu)

- New crops (oats, hemp, rye, sunflower, clover and alfalfa)

So folks that’s it again from my meager description,

mfg hirsch6920

Credits:

FieldStarmodding(Güllelager) www.fsm-team.de
vertexdesign (Futterlager,Scheune,Traunsteinersilo,etc) http://www.vertexdezign.de/
JauchenPaule (Werkstatteinrichtung, Werkstattkran, etc)

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Description:

Hey com,

So first time thanks for the motivation of you to build on!

which is to a small update be rewarded for here.

What’s new?

The courtyards again revised the landscape improved and extended to some.

see for yourself

This is one small step closer to the end of the map

Mfg.

Credits:

boje93.arri, stefzimmermann , silver.

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Description:

Die Map wurde Mit GaintsEditor 5.0.3 erstellt, weshalb bei der 5.5.1 Version Soundfehler auftreten können.

Vorwort:

Das ist meine erste Map, meine erste Moddingerfahrung überhaupt!!!

Es ist daran noch viel zu tun, aber spielbereit ist sie und alle verbauten Funktionen gehen auch.

Um es meiner Entscheidung leichter zu machen, an dieser Map weiter zu basteln und sehr viel Zeit da rein zu stecken,

lade ich sie hier hoch um eure Feedback zu bekommen ob es überhaupt Sinn macht weiter zu machen.

Zur Map:

Es ist eine fiktive Umgebung, es soll eine Gemeinde im Voralpenraum darstellen. Ich habe nicht gerade Ressourcen schonend gebaut,

weshalb die Map wohl eher nicht auf schwächeren Rechnern laufen dürfte (auf meinem alten MacBook läuft sie konstant mit 20-30 FPS) Es ist noch kein Verkehr und kein Milchlaster hinzugefügt,

weshalb ihr die Milch selber wegfahren müsst. Die Map ist eher für Singleplayer ausgelegt, weshalb Multiplayer von mir NICHT getestet würde.

Verotten ist aus!

Verkaufsstellen:

Landhandel: Weizen,Gerste,Raps,Mais,Stroh,Ballen

Gartencenter: Mist,Gülle,Gras,Stroh

Markt: Eier

Metzger: Schweine

Edeka:Kartoffeln

Bahnhof:alles außer Milch

Molkerei:Milch

Brennerei:Kartoffeln,Weizen

Weberei: Wolle

Verbaut ist:

-Schweinemast

-GülleMistKalkMod

-Watermod

-Metzger

-Landhandel

-Gartencenter

-Bahnhof

-Molkerei

-Weberei

-Brennerei

-1 Hof

-1 Dorf

-1 BGA

-etc.

Benötigte Mods:

-MapDoorTrigger(zum öffnen der Türen)

-eine Multifruit Schaufel(um die Früchte aus dem Lager zu bekommen)

-einen Schweinehänger(zum Transport der schweine zum Metzger)

-einen Milchhänger(zum verkauf der Milch hinterm Landhandel)

-InGameMenuEnhancement V 3.1

-PGAFix

-PDAExtensionForageStorage

-GülleMistKalkMod

Bekannte Fehler:

Logfehlerfrei

Noch geplant:

-Map erweitern

-mehr Details hinzufügen

-eventuell neue Fruchtsorten

-Verkehr einbinden

-Milchtruck und Molkerei hinzufügen

-Pda Map überarbeiten

-Feldkauf hinzufügen

!!!Vielen Dank geht auch an euch!!!

Einige von euch haben mir extrem weiter geholfen

Changelog zu 0.71 Beta:

-Kessel aufgebrochen

-Landschaft erweitert

-mehr Verkaufsstellen hinzugefügt

-GülleMistKalk eingebaut

-Fluß hinzugefügt

-Die vielen HD Bäume verringert und Mapumrandung überarbeitet

-Starkstromleitung verlegt

-Details hinzugefügt

-Kalklager eingebaut

-Wegweiser überarbeitet

-etc

Changelog zu v0.7 Beta:

-Alle Fehler behoben, bei mir bringt die Map KEINE Log-Einträge mehr

-Alle unnötigen Sachen Entfernt, Zip hat dadurch jetzt noch 188MB von ursprünglich 300MB

-Credtits verfolständigt

Changelog zu v0.6 Beta:

-Alle Unnötigen sachen wie Bilder oder I3d´s gelöscht.

-Texturen geändert

-Skytexturen geändert

-mehr Details verbaut

-CallStack´s Fehler und Partikelsystemfehler behoben

-Anderen Kuhstall verbaut

-ein paar HD Trees gelöscht

-kleinere Unschönheiten behoben

-Waage verbaut

Credits:

Baywa Händler – KundS Modding

Gartencenter- Weltbauer

Dorf – BernieSCS

schweinemast – Marhu

Watermod – Marhu

GülleMistKalk – Marhu

mobileRadioTower – JauchenPaule

Kuhstall – Max311

Waage – Alex2009

LiebherrKran – Freak36558

Distant Hills: MODSWANTED.COM-mailman

Strassenpfosten: MODSWANTED.COM-mailman

Händler Pack – SLJ-AGRAR

Kalklager – Katsuo

Brennerei – ZeFir_POLAND

Brücke – Nick98.1

Gti_301

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